Wars

Stake a pack against someone else's. Both rip open, cards flip in turns, and the higher total takes every card.

0Open wars
0-0Your record

Jackpot

Three pots, running all the time. Put cards into one: the more value you put in, the bigger your chance. When the timer runs out, one roll picks a winner, who takes every card in the pot.

  1. Pick a pot, put cards inEach pot has its own entry range. Your cards wait in the pot until the roll.
  2. Your value is your chancePut in a quarter of the pot's value and you have a 25% chance to win it.
  3. One roll takes everythingWhen the clock hits zero the reel stops on one player. They get every card in the pot.

Mines

25 face-down tiles, and some of them hide a Rug Pull. Flip tiles one at a time: every safe tile raises your payout. Cash out whenever you like. Flip a Rug Pull and you lose your stake.

  1. Set your stake and riskMore Rug Pulls in the grid means every safe flip pays more.
  2. Flip tilesEach safe tile moves you one step up the payout ladder.
  3. Cash out before a rugTake the payout any time. Hit a Rug Pull and the stake is gone.

Recent games

Packs

Every pack holds real minted copies. When they're gone, they're gone.

Collection

Every card you own is a numbered copy. The vault buys it at the price on the card, or send it to your own wallet.

0Cards
0Value

Leaderboard

Ranked by profit across Wars, Jackpot and Mines.

Open a war

Stake a sealed pack. Someone stakes the same pack against you.

Put cards in

Connect X

Your X picture and handle show on the leaderboard and in every game.

Demo: we only read your public profile picture. Full X sign-in comes with the backend.

Send to your wallet

The card leaves Trench Wars and lands in that wallet as an NFT.